![]() It's a bit unclear based on this if the memory lapses are real or not. The MC doesn't seem to recognize that, and we later get more dialogue about him still being worried about her memory problems. In another (the bathtub scene), while actively roleplaying for the sake of measuring, she references giving a handjob. In one scene, we see the mom say that she doesn't remember what happens when she does the measuring. Story-wise, there were some aspects that I was curious about, but I'm not sure if it's something intentionally vague and more will be revealed more in time. Really not much more I can think of in this immediate area that can be improved on. A lot of devs would just ignore small details like that. I don't have a preference towards a certain hairstyle either way, but it was just neat to see the realistic changes. This is a minor point, but I thought the hair changes throughout the story were a nice touch. ![]() The renders are also complemented by really good poses and a great model. Can't give any feedback on any animations because I didn't have them in my game, just a black screen with dialogue. They were solid in the first two chapters, but this update takes them to the next level. Which is okay by me, but not what we initially agreed.Just finished playing through, here's a quick 0.02 It’s a year after I’ve written the script that the news came to me that “there’s no need to render this narrative scene”. He was involved and we discussed every major scene before I took the time and effort to write it down. This means that he could sit “over my shoulder” and watch every word written if he wanted.Ĭhapter 4 wasn’t written in secret and then presented to Suzinak. He had access to the live document as I was writing. Whatever I wrote in all chapters has been approved by Suzinak. And keep in mind that there are a lot of VN with great graphics and animations, but not a lot with good writing. Ofc along with impressive renders and animations. I think having a deep story is what made a Kinetic Novel a success. Because even though Suzinak started working again he wanted to cut corners on the script and story. I’m not here to write “fuck me landlady” dialogs. With evolving characters and deep backgrounds. My point is that I want to create interesting stories. And I enjoy this game for anything besides the story and dialog. See the very popular game Treasure of Nadia the dialog can’t get more basic than that. It'll probably need a few months, but keep following me and I'll certainly create a new thread when it's getting close to release.Ĭlick to expand.That’s a fair point! And I agree that most porn games have that kind of dialog. The script for the first chapter is already under way and the first renders are coming through and are amazing. So if femdom is your thing, I'd love your support over there.Īlso, as I've shared in a previous post, me and a very talented 3d artist (he'll remain anonymous for the time being), we're working on a new incest game (mom and sis). I'm still working on my own game, Neuvau, and I'm creating a lot of complex storylines. I would like to thank you all for your support, the wonderful discussions, the constructive criticism, and your kind words I will place the game as abandoned, but this doesn't mean that Suzinak won't continue working on this game with a new writer. Whatever the truth is, there's not point for me to continue. Our recent talk says to me that he's either lost the will to continue, or he can't see the significance of what I'm writing. You don't have permission to view the spoiler content. Tomorrow, I will activate the subscriptions that I have paused since January 1 to afford the new story writer.īy the way, there is an NSFW preview for patreons in the previous post. But I will do my best to release it as soon as possible and make it much better than the previous chapters. I will not give a date for when the update will be released. In short, I can say that I have a lot more freedom now. For example, I will be able to change a scene that is not very important to the story so that the render phase will go much faster, and I will complete the updates faster. I will be able to interfere with the game story with the new story writer. Because some scenes of the story/scenario (even if these scenes are unimportant to the story) are very troublesome to convert to 3D, and it was a huge waste of time for me. On the good side, the old story writer was strict about not changing the story/scenario he wrote, which made it hard for me to translate the story into visuals. The bad side is that the story you've seen so far was produced by the old story writer and the old story writer is no longer with us. I would say it has some good and bad sides. Asmodeus(story writer) is no longer involved in this project.
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